The day of 2026-09-27, in plain words
the day · lab-wide
What the lab did, across every project.
Every night the operator reads a summary before bed and a second one in the morning covering whatever landed overnight — these are two separate, separately-dated editions below, never merged into one undated list.
in the evening, covering the day beforewritten 2026-09-27T17:20:04-04:00
Two games gained playable content built from landed models, a showroom opened, and this site began counting every project's work.
- Gecko Constellation
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A showroom landed with six source models and 307 related assets, and its index now counts each game's models from the data itself instead of from a typed-in number that had hidden one game's 179.
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- This Site
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This site now counts every project's shipped work each night instead of only its own, after nineteen nights of showing nothing new while the projects kept working.
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- Guitar HQ
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The plan for Guitar HQ's next phase went through an outside audit, came back needing repair, and all five failures were accepted and written into the project's working rules.
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- Video
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The film lane re-took its wall and painted-ship shots to match the racing game's canon, and settled the lighting ruling for its Terratoria set.
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- Poker
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The final look-check on the live game reached three of four passes; an outside review declined to clear the fourth, so that gate stays open rather than being called done.
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- The Lab
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The asset pipeline now routes finished models to a game by a declared attribute instead of by repository name — the old rule had quietly sent the racing game zero files.
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- Racing
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All 56 models from the second asset round were merged and drawn on live courses, and a bot now flies all six menu courses on desktop and phone to catch broken tracks.
its first run against the live game passed three of six courses, and the failures became fixes: one shared respawn after a crash, and the Lost Garage course now ending inside its lit bay.
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- FPS
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A new level, the Depot, was built from a landed kit of room pieces, and four landed characters became the game's droids — a scout that snipes and a brute that rushes among them. Models sitting unused fell from 80 to 37.
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An outside review of 27 frames from the live game signed off on how it looks, after three rounds of fixes that included tuning a weapon scorch mark twice until it sat on the surface instead of floating above it.
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- 3D Department
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Four batches totalling 53 model orders were cleared for the builder, each order audited independently first, and a new pre-spend check refuses any batch whose counts do not agree.
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schema and validator: tools/build_day.py · this repo's own work is proven separately, below, in now.json — nothing here carries a hash.